Sunday, September 1, 2019

Facebook Games Essay

Facebook is a worldwide social network in which people all around the world socialize with one another. Not only do people log on to Facebook to tell all of their business they also log on to play the free online social games and playing games on Facebook can be addictive. In other words, people sit up all night playing these games and those that have no jobs sit up all day playing them. They somehow forget that there is a real world and that they are a part of the real world. One must remember that games are just animation and a figment of ones imagination and that real life is real life. Although Facebook has hundreds of games to play over one million people log on every day to play them. However, just to name a few, the most popular games played on Facebook are Cityville, Castleville, Chefville, and Farmville 2. These games are also associated with a web site called Zynga. com. Zynga. com allows players to play with people all over the world. For instance, Cityville is a game that lets the players create and run their own city. Players have to build their city from the ground up. They have to plan where they want to build their houses, put down their streets, where they want to build their businesses, parks, public works, and their schools. The players can collect rent, shop, and visit their online friends and have their friends visit them. In addition to completing the building process of their businesses, they have to ask their friends to work in them and they have to accept. Next is castleville, although castleville is a little similar to Cityville it involves players building their own kingdom from the ground up. Players have to build their castle and expand their kingdom by building cottages, barracks, and all the royal buildings. Players can also expand their kingdom by harvesting crops, tending to animals, cooking foods and crafting materials. Again, players have to collect rent and have their online friends to come work in their royal buildings in order for the building process to be completed. Opposite to Cityville and Castleville, players also log on to play Chefville a game where players can run their own restaurant. This game also consists of players having their online friends to come and help them. They might need their friends to help them build their kitchen appliances or help them finish cooking their foods their friends can also come in their restaurant and taste their foods that one has prepared or help them gather some items that they may need to prepare their foods. Players are to decorate their restaurants, buy and build cooking appliances, pick out styles for their tables and floors. Players can expand and design their restaurant any style of their choice. For example, their style can be Mexican, Italian, Country, or any of the other styles that they prefer. Chefville allow players to cook dishes using real live recipes and give players the opportunity to share their own recipes. Finally, you have the game Farmville 2, in this game players create their own farm where players can harvest crops, and plant fruit trees by fertilizing and watering them in a time sequence. In other words if the crops and trees are not watered at a certain time they will wither, and at this point the player can ask their online friends to visit them to fertilize their crops. Players can buy and raise farm animals such as chickens, cows, goats, rabbits, horses, and sheep. These animals produce the products that players may need for crafting, products such as eggs milk, horseshoes, and fur. However if one may need to cook a country feast or craft a wool blanket their farm will provide them with whatever they may need. To sum it all up, Facebook and Zynga. com allow millions of people to live their dreams all on a social network, but yet taking them out of reality to do that. Although it is ok to play games on Facebook but one must not let it take them from what is real and that is life. Whether they are playing cityville, castleville, chefville, or farmville2 players need to set a limit on how much time spent on playing games.

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